Building Nova #1: The immortal bug and plans for the future

Hello everyone, hope you’re having a nice summer and wearing your sunscreen :blush:

This is the first entry on a weekly series hosted by yours truly, the Nova Dev team. Here we’ll be giving you a summary on how things have been going with the Nova development and what we have in store for the future.

Things have been a little bit rough this month, as we have been fighting with a very annoying and persistent bug which most of you know about already. It’s about your categorisations “not sticking” and Bills turning back to Variable or vice versa. Turns out this wasn’t just one bug, but a whole family of them which gave the same symptoms, so while we killed a version of it in one update, a different one would show up in the next. This of course is extremely frustrating and lead us to completely rethink our whole categorisation mechanism. In the next bug fixing version which is coming this week we WILL eradicate this family of bugs once and for all. Either that or we will enjoy an entirely voluntary career switch to woodworking.

In other news, we are also working on adding some much needed clarity to the Goals screen. In the next feature release (some time next week), we will add a visual representation of the entire plan that Nova has crafted for you in order to reach your Goals. This will show all of the future planned allocations that you must put towards your goals in order to complete them. We don’t want you to tunnel vision on the current month only, we want you to see what the big picture and what the future has in store. You’ll be seeing a whole lot more of these forecasting features in the upcoming Nova V2 which by the way you can have a sneak peek on our website.

That’s it for this weekly update, if you have any questions/suggestions or just want to yell at the dev team for not fixing your bugs, go right ahead, we’re listening!

1 Like